Unity (regular) Supersonic is looking for a talented Game Designer to join our in-house Superworks creative team. Who are we? Supersonic is a mobile game publisher and studio.We’re an inspired, creative, and dedicated group that loves making games as much as we love playing them. We have 10+ years of game growth experience and a game portfolio you’d be proud to contribute to. With us, you’ll learn about game development while developing your skills alongside the best in the business. Our super hits you might know: Bridge Race, Hide ‘N Seek, Join Clash, Tall Man Run, Stacky Dash, My Mini Mart, Going Balls and others with over than 150M installs EACH! Role & Responsibilities: Great sense of what makes a fun and snackable gameplay experience for a mass audienceCan ease the workflow by creating reusable templates and procedural designs (build a good pipeline)Design games from A to Z: gameplay, FTUE, levels, environments, reward systems, difficulty, balancing etcCreate gameplay prototypes and a database of gameplay concepts that could be used in the future Requirements: At least 2 to 3 years of experience as a game designer with UnityA track record working on mobile games, having released at least 2 successful gamesSolid knowledge about Game Design including game mechanics, level design, and UI/UXExperience with creating mock-ups and wireframe designsCreative problem-solving skills to address a diversity of game design issues every day, including but not limited to gameplay, level, interface, etcExperience with balancing game systems (difficulty, reward, monetization, etc)Enjoy playing mobile games, especially hyper-casualPassionate about finding trends, gameplay, and game mechanicsGood level of English (both writing and speaking)Great communication skillsVersatile, can adapt quickly, and move fastExperience with hyper-casual is a big plus Benefits of working with us: Work in a highly professional team. Informal and friendly atmosphere in the team;Opportunity to attend WeWork coworkings in Warsaw (on demand);4 additional Friday-days off during the year;Paid vacation - 20 business days per year, 100% sick leave payment;5 sick days per year;Equipment provision;Inflation-protected wages with regular revision of compensation conditions;Partially compensated educational costs (for courses, certifications, professional events, etc.);Medical insurance (after the end of the probationary period);English and Polish courses - 2 times a week (at the pandemic time - remotely);Bright and memorable corporate life: corporate parties 2 times a year, gifts to employees in honor of life events. If you like to be a part of building stunning ads experiences we’d love to hear from you. Please submit your resume and we’ll be in touch soon.
Game Designer at Supersonic (from Aura) in Constanţa
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